[Rules](https://www.pagat.com/aceten/briscola.html#briscola31)
One of the two players shuffles the deck and deals three cards to each player. He then takes a card (the seventh, in this case) and puts it face up near the pile of undealt cards, which are placed face down. The face-up card suit defines which will be the Briscola suit for the game. The Briscola suit is the trump suit, i.e. the suit which always takes all other cards, card ranking notwithstanding.
Note that Briscola is unlike many card games, in that there is no obligation for the second player to play a card of the same suit as the first card or to trump it, just because he can. The second player is free to play any of his cards.
Note that if both players play a briscola, rule 1 dictates that the higher ranking card wins.
After each trick, each player draws a card from the pile of undealt cards. The winner of the trick draws first, followed by the loser. The player who won the trick then leads to the next one.
Eventually the undealt cards will be used up, and at this point the loser of the trick just played will draw the face up Briscola card. The game then continues, without drawing cards, until all the cards have been played.
At the end, each player takes the pile of cards he won in tricks during the game, and counts up the points according to [the point scale shown above](https://www.pagat.com/aceten/briscola.html#cards).
In order to define which card wins a particular trick, we must first define a card ranking, given from highest to lowest:\
**ace, three, king, queen, jack, 7, 6, 5, 4, 2.**
Also, the cards have a point value:
| | |
|---|---|
|Ace|11 points|
|Three|10 points|
|King|4 points|
|Queen|3 points|
|Jack|2 points|
The remaining cards have no point value.
As you see, the total value of cards in the deck adds up to 120 points. The player (or team) which scores at least 61 points in a game wins. Games can end in a draw when both reach the same point total (60), and usually Briscola is played to the best of three or five games.